URL:
<http://gna.org/patch/?5020>
Summary: Introduce can_unit_act_when_unit_state_is
Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 04 Aug 2014 07:14:47 PM UTC
Category: None
Priority: 5 - Normal
Status: In Progress
Privacy: Public
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0
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Details:
Use it to prevent patch #4671 from introducing bugs.
Should be cached since its used in path finding.
Ideas for the future:
* use it in more places and for other things
* handle requirements related to (via flags, classes, etc) Terrain, Extras
and Resources.
* handle destination tile requirements.
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<http://gna.org/patch/?5020>
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