Follow-up Comment #2, bug #22392 (project freeciv):

> Noticed that with many cycles of attaching/detaching, the cache
> was allocated many times (but not free).

Do you mean there's that kind of separate bug? unit_classes_free() <-
game_ruleset_free() not being called when client detaches?


Reply to this item at:


  Message sent via/by Gna!

Freeciv-dev mailing list

Reply via email to