Update of bug #22455 (project freeciv):
Status: None => Ready For Test
Follow-up Comment #5:
Attaching a patch (not tested yet) which looks more correct:
* assign the cost only after all researches and embassies have been set (in
case of tech leakage) ;
* also do it in "savegame.c".
> I would like to investigate to see what changed exactly in
> savegame loading
Previously, this value was not cached. That's the reason.
Additional Item Attachment:
File name: load_savegame_init_researching_cost.patch Size:1 KB
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