URL: <http://gna.org/bugs/?22498>
Summary: Second "Investigate City" by spy gets stale info Project: Freeciv Submitted by: None Submitted on: Tue 19 Aug 2014 02:57:19 PM UTC Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: kaza...@gmail.com Open/Closed: Open Release: 2.4.3 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: _______________________________________________________ Details: The problem here is that a second "Investigate City" action by a spy is retrieving the same information as the first action. Steps to reproduce from attached save are as follows: 0 Spy at location (28, 61) investigates city of Mexihcatzinco (28, 60), showing 6 units occupying it. If using the trident tileset, Mexihcatzinco is close to the south vertex while the spy is directly south of Mexihcatzinco. 0 Cavalry attacks Mexihcatzinco exactly 6 times. 0 If same spy now investigates Mexihcatzinco, the info retrieved will still show 6 units occupying the city, even though its occupancy flag is no longer up. I accidentally stumbled upon this bug because I lost track of the number of attacks and didn't notice the occupancy flag was no longer up, so I don't think this is a major problem. Freeciv version is 2.4.3 with gtk2 client on Windows. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Tue 19 Aug 2014 02:57:19 PM UTC Name: investigate_city_stale_info_bug.sav.bz2 Size: 37kB By: None <http://gna.org/bugs/download.php?file_id=21770> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22498> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev