Follow-up Comment #14, bug #22716 (project freeciv):
> Actually, the /aitoggle does the trick, but not /away.
...and (the bit I was missing) if you take a player from the client UI, the
client will issue an '/away' (not '/aitoggle') to get it under human control,
if it finds it to still be AI.
Presumably if 'autotoggle' was set on the server, the tax rates bug wouldn't
have occurred (but since that's as if someone issued '/aitoggle', the skill
level bug could have occurred).
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