Follow-up Comment #1, bug #22944 (project freeciv):
In case you missed it, we had a profiling & opimizing period some months ago,
and in the test games I run, we got something like 15% out from the server CPU
time.
Any one function alone taking more than 5% seems like worth spending some time
working on optimizing.
At the moment I would be more interested about things that benefit also 2.5
that is going to be stable release soon.
Are your results from autogame which you can reproduce to compare results with
some patched version?
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