Update of bug #23034 (project freeciv):
Status: None => Ready For Test
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Follow-up Comment #1:
Attached patch mostly fixes this. There's still minor jumps in both ends of
the movement, but that seems like the general rounding error issue we have
(still using integers where we should switch to floats).
(file #23065)
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Additional Item Attachment:
File name: MovementZoom.patch Size:0 KB
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