Follow-up Comment #1, patch #5554 (project freeciv):

Did you consider the possibility to add unit_type flag (possibly use defined
flag) to action enabler(s) (in addition to ones in requirements vector) for
storing information like this? That would be somewhat consistent approach to
combat bonuses, and maybe cleaner implementation. If you did, why you chose
the approach you are now proposing?
I'm not saying I know which one would be better, but I would want to know it
before accepting your patch.

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