Update of bug #23107 (project freeciv):

                  Status:                    None => In Progress            

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Follow-up Comment #4:

_is that change ok_
Split to bug #23120 since it doesn't cause the crash.

I think the crash causer here is giving a high attack transport the ability to
do spy actions. aiferry.c line 1180 will set the task of a unit like that to
AIUNIT_ATTACK. AIUNIT_ATTACK + the capability of performing (spy) actions (vs
cities) makes the test in aidata.c assume the unit is on a spy mission vs a
city.

Will work on a patch for the crash in this ticket.

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Reply to this item at:

  <http://gna.org/bugs/?23107>

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