Update of patch #5632 (project freeciv):
Status: In Progress => Ready For Test
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Follow-up Comment #2:
Seems to have effect we wanted. Assuming that the pf_normal_map_iterate()
takes the same time as it used to, what previously counted as only 8.65% is
now 12.82% of the total -> total is down a lot.
Each sample counts as 0.01 seconds.
% cumulative self self total
time seconds seconds calls s/call s/call name
12.82 149.28 149.28 899361352 0.00 0.00 pf_normal_map_iterate
10.94 276.72 127.44 1065563927 0.00 0.00 pf_jumbo_map_iterate
8.14 371.46 94.74 16248927919 0.00 0.00 map_pos_to_tile
5.02 429.97 58.51 1573929277 0.00 0.00 is_native_to_class
3.37 469.16 39.20 3241780451 0.00 0.00 tile_move_cost_ptrs
2.89 502.83 33.67 19280915268 0.00 0.00 genlist_head
2.68 534.00 31.17 9963911435 0.00 0.00
is_native_tile_to_class
2.62 564.51 30.51 643715542 0.00 0.00 is_req_active
2.50 593.57 29.06 555319703 0.00 0.00
pf_reverse_map_get_costs
2.10 617.97 24.40 1020329084 0.00 0.00
get_target_bonus_effects
1.73 638.06 20.09 11571384100 0.00 0.00 tile_city
1.60 656.66 18.60 8912799540 0.00 0.00 genlist_link_data
1.44 673.48 16.82 1079528312 0.00 0.00
base_get_direction_for_step
1.41 689.92 16.44 1552355015 0.00 0.00 tile_bases
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