Update of patch #5632 (project freeciv):

                  Status:             In Progress => Ready For Test         

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Follow-up Comment #2:

Seems to have effect we wanted. Assuming that the pf_normal_map_iterate()
takes the same time as it used to, what previously counted as only 8.65% is
now 12.82% of the total -> total is down a lot.

Each sample counts as 0.01 seconds.
  %   cumulative   self              self     total           
 time   seconds   seconds    calls   s/call   s/call  name    
 12.82    149.28   149.28 899361352     0.00     0.00  pf_normal_map_iterate
 10.94    276.72   127.44 1065563927     0.00     0.00  pf_jumbo_map_iterate
  8.14    371.46    94.74 16248927919     0.00     0.00  map_pos_to_tile
  5.02    429.97    58.51 1573929277     0.00     0.00  is_native_to_class
  3.37    469.16    39.20 3241780451     0.00     0.00  tile_move_cost_ptrs
  2.89    502.83    33.67 19280915268     0.00     0.00  genlist_head
  2.68    534.00    31.17 9963911435     0.00     0.00 
is_native_tile_to_class
  2.62    564.51    30.51 643715542     0.00     0.00  is_req_active
  2.50    593.57    29.06 555319703     0.00     0.00 
pf_reverse_map_get_costs
  2.10    617.97    24.40 1020329084     0.00     0.00 
get_target_bonus_effects
  1.73    638.06    20.09 11571384100     0.00     0.00  tile_city
  1.60    656.66    18.60 8912799540     0.00     0.00  genlist_link_data
  1.44    673.48    16.82 1079528312     0.00     0.00 
base_get_direction_for_step
  1.41    689.92    16.44 1552355015     0.00     0.00  tile_bases


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