URL: <http://gna.org/patch/?5756>
Summary: Make Amplio2 maglevs more distinct Project: Freeciv Submitted by: jtn Submitted on: Sun 25 Jan 2015 11:03:04 UTC Category: art Priority: 5 - Normal Status: Need Info Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: The Amplio2 maglevs and railroads can be a bit hard to tell apart (pale blue vs grey). Suggestion by aloril_ on IRC: 11:12 < aloril_> changed locally maglev tiles using python script (edits maglev.png in place): http://pastebin.com/qNmnMK4C 11:13 < aloril_> easier to see than what is in beta2 11:22 < jtn> aloril_: which tileset is that aimed at? (makes grey pixels bluer AFAICT) 12:12 < aloril_> jtn: yeah, makes light blue, amplio2/maglev.png 12:13 < aloril_> it has already very light blue at middle, does not change that, but that alone is a bit hard to see compared to railroad Copy of Python script and results attached to gather opinions. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sun 25 Jan 2015 11:03:04 UTC Name: bluify.py Size: 290B By: jtn aloril's script and result with S2_5 r27837 <http://gna.org/patch/download.php?file_id=23619> ------------------------------------------------------- Date: Sun 25 Jan 2015 11:03:04 UTC Name: maglev.png Size: 4kB By: jtn aloril's script and result with S2_5 r27837 <http://gna.org/patch/download.php?file_id=23620> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?5756> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev