URL:
  <http://gna.org/patch/?5783>

                 Summary: Help: Check that unit fits extra's requirements
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Wed 04 Feb 2015 06:27:24 AM EET
                Category: client
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0, 2.6.0, 3.0.0

    _______________________________________________________

Details:

Only list unit as capable of building an extra (road or bases in case of S2_5)
if it fit's requirements of the extra in question.

- Automatic help was not mentioning bases at all before, now they are
included. Also duplicate information from user unit flags removed from
supplied rulesets
- Removal of the extras (pollution and fallout cleaning) is not yet handled in
this patch

This creates quite a many separate entries to unit help. Should we combine
them to just one entry / extra cause:
1) Can build Irrigation and Farmland
2) Can build Mine and Oil Well
3) Can build Road, Railroad, and Maglev




    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Wed 04 Feb 2015 06:27:24 AM EET  Name: HelpExtraBuildability.patch 
Size: 6kB   By: cazfi

<http://gna.org/patch/download.php?file_id=23710>
-------------------------------------------------------
Date: Wed 04 Feb 2015 06:27:24 AM EET  Name: HelpExtraBuildability-S2_5.patch 
Size: 6kB   By: cazfi

<http://gna.org/patch/download.php?file_id=23711>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?5783>

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