URL:
  <http://gna.org/bugs/?23258>

                 Summary: Server memory leaks between games
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sun 08 Feb 2015 04:44:01 PM EET
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.5.0, 2.6.0, 3.0.0

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Details:

I had one autogame run under valgrind accidentally without '-e' so instead of
directly exiting after the game it setup itself for another. I managed to shut
it down cleanly, but valgrind report was nowhere near as clean as usually. I
assume we have some "allocate for each game, free only once in server exit"
kind of leaks.
I haven't checked how much of this is really recent (since 2.4) regression,
and how much of it has been there for some time. I do know that it has not
been there "since the beginning" as we used to monitor aggressively against
that kind of leaks when we had pubserver running.




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