URL:
  <http://gna.org/bugs/?23278>

                 Summary: civ2civ3: Prevent Transports building roads/fortress
(to improve online help)
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sun 15 Feb 2015 10:37:06 UTC
                Category: rulesets
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: In Progress
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 2.5.0, 2.6.0, 3.0.0

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Details:

Followup to bug #22417:

S2_5 help for civ2civ3 Transports currently says:


* Can build Road and Railway on tiles.
* Can build Fortress on tiles.
* Can clean pollution from tiles.
* Can clean nuclear fallout from tiles.


Now that cazfi's done patch #5006, it's useful to add negated reqs to prevent
building road/railroad/fortress. (This is already in practice impossible,
since the only land tiles Transports can enter are cities, where it won't be
possible to build any of the above.)

Help can be reduced to:


* Can clean pollution from tiles.
* Can clean nuclear fallout from tiles.


which is correct.

Patch for S2_5 attached, later branches to follow.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sun 15 Feb 2015 10:37:06 UTC  Name:
S2_5-civ2civ3-transports-no-road-fortress.patch  Size: 1kB   By: jtn
S2_5 r28150
<http://gna.org/bugs/download.php?file_id=23827>

    _______________________________________________________

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