Follow-up Comment #2, patch #5860 (project freeciv):

Ok. Actually, the defense system is practically the same than classic rules,
but I always found it hard to understand, and I liked the idea to include some
examples where the exact calculations are explained.

I wish the final attack and defense values were shown somewhere in the user
interface, next to the winning odds, but that is for another ticket.

I like how you arranged the readme.




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