Follow-up Comment #2, bug #20887 (project freeciv):

NEWS-2.5.0-RC1 says:
> When a technology or similar effect increased city vision radius 
> (such as Electricity in civ2civ3), the benefit was not
> immediately applied to existing cities. GNA#23254

The bug has been fixed at bug #23254.
I tested it both City_Vision_Radius_Sq and City_Radius_Sq.

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