Follow-up Comment #7, patch #5736 (project freeciv):
> Does your /usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders.cache have
an entry for svg?
It does:
"/usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-svg.so"
"svg" 6 "gdk-pixbuf" "Scalable Vector Graphics" "LGPL"
"image/svg+xml" "image/svg" "image/svg-xml" "image/vnd.adobe.svg+xml"
"text/xml-
svg" "image/svg+xml-compressed" ""
"svg" "svgz" "svg.gz" ""
" <svg" "* " 100
" <!DOCTYPE svg" "* " 100
The referenced .so file exists.
But do we want the client to pick up on .svg files that are lying around,
given that we don't install them? That'd give different behaviour when running
out of a build tree (and only for small tilesets).
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