Follow-up Comment #1, bug #23437 (project freeciv):

More likely this is about tech becoming cheaper when player dies, and thus
already collected bulbs are enough to get the current research finished after
dead.

research_total_bulbs_required() has this:

  if (0 == members) {
    /* There is no more alive players for this research, no need to apply
     * complicated modifiers. */
    return base_cost * (double) game.info.sciencebox / 100.0;
  }


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