Update of bug #17581 (project freeciv):

                  Status:                    None => Invalid                
             Assigned to:                    None => cazfi                  
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #1:

Trade in itself isn't important - only the gold, luxury and science that it
gets turned to are, and changes to each of these are considered via the
base_want().

As for the variable trade_priority, it used to exist as an unused value until
it was cleaned out.

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Reply to this item at:

  <http://gna.org/bugs/?17581>

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