Update of bug #17581 (project freeciv):
Status: None => Invalid
Assigned to: None => cazfi
Open/Closed: Open => Closed
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Follow-up Comment #1:
Trade in itself isn't important - only the gold, luxury and science that it
gets turned to are, and changes to each of these are considered via the
base_want().
As for the variable trade_priority, it used to exist as an unused value until
it was cleaned out.
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