Update of bug #23420 (project freeciv):

                Category:          client-gtk-2.0 => client                 
         Planned Release:                         => 2.5.1, 2.6.0, 3.0.0    

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Follow-up Comment #3:

Looks good. Only a couple of minor nitpicks to reach perfection:

- I'm not even sure if this is mentioned in the CodingStyle, but "*" of the
pointer is usually attached to the name of the variable, not to the type:
struct player* plr -> struct player *plr

- While it's legal C, avoid using name of the structure as name of the
variable:
struct player *player -> struct player *plr

- Add comment to where you check if player is global observer or the nation is
the player self, that the 0 returned will sort player's own nation above all
others (I think)

--

Sveinung was first maintainer to comment this. I assume you want to take the
ticket?

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