Follow-up Comment #3, patch #5996 (project freeciv): >It appears that if the spaceship success rate is 100%, 1 population module adds 100 points to the civ score for a maximum of 400 points from 4 modules. Thank you. It makes sense. But, when space victory is enabled, this score won't be taken into account. I still miss a reason to create a full ship when you try to achieve a space victory.
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