Update of bug #23446 (project freeciv):

                Category:                 general => ai                     
                 Summary:   Server crash with spy => Server crash with AI
diplomat/spy

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Follow-up Comment #5:

Assertion asserts that an AI UTYF_DIPLOMAT unit where "def_ai_unit_data(punit,
ait)->task == AIUNIT_ATTACK" must have punit->goto_tile non-NULL. Code
immediately dereferences the NULL pointer, hence the crash.

I think it could refer to a Diplomat unit, despite the message (unless there's
something I missed).

I don't know enough about AI to speculate how that invariant might be untrue.

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