URL:
<http://gna.org/bugs/?23561>
Summary: Spuriously long loop loading traits from 2.5
savegame
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 02 May 2015 15:29:44 BST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: trunk r28965
Discussion Lock: Any
Operating System: Any
Planned Release: 2.6.0, 3.0.0
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Details:
Patch #6027 added logic to compat_load_020600() to migrate trait information
to a new format.
However, it uses loading->trait.size, which isn't initialised until
sg_load_savefile, which isn't called until after sg_load_compat(). I guess it
should read "savefile.trait_size" directly.
IME this leads to a hang when loading a 2.5 savegame into trunk.
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