URL:
  <http://gna.org/bugs/?23561>

                 Summary: Spuriously long loop loading traits from 2.5
savegame
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sat 02 May 2015 15:29:44 BST
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: trunk r28965
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 2.6.0, 3.0.0

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Details:

Patch #6027 added logic to compat_load_020600() to migrate trait information
to a new format.

However, it uses loading->trait.size, which isn't initialised until
sg_load_savefile, which isn't called until after sg_load_compat(). I guess it
should read "savefile.trait_size" directly.

IME this leads to a hang when loading a 2.5 savegame into trunk.




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