Update of bug #21557 (project freeciv):
Summary: [Patch] GTK2 - Map canvas resizing to bigger, but
less than tile size results in visual glitches => GTK2 - Map canvas resizing
to bigger, but less than tile size results in visual glitches
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Follow-up Comment #3:
> having the map jump around is very annoying. That should
> probably be a separate ticket
Raised bug #23562.
Back to this issue: file #19893 is unfortunately not the right fix. It
destroys and recreates the canvas every time the window size changes (common);
that code is only intended to be invoked when the tileset changes (rare).
While it could plausibly perturb the issue away, I expect it will slow things
down a lot.
I suspect the issue is Gtk-specific, not in the common code.
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