Thanks for this! I'll let you know when I get something done :) Mhairi
On 3 May 2015 at 20:50, Marko Lindqvist <[email protected]> wrote: > On 3 May 2015 at 22:07, Andreas Røsdal <[email protected]> wrote: > > - With 256 players on large maps, then the client connection to the > server > > is cut very often, due to a buffer overflow error message. > > By 256 players you mean 246 players + 10 slots reserved for barbarians, > or? > Was it enough to define max number of players from 160 to 256, or was > more changes needed? IIRC from the time I increased max to 160, 256 > (or -1 as signed) is a special value so one could have only 256-1x16 = > 240 as the max. > > > - ML >
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