Thanks for this! I'll let you know when I get something done :)

Mhairi

On 3 May 2015 at 20:50, Marko Lindqvist <[email protected]> wrote:

> On 3 May 2015 at 22:07, Andreas Røsdal <[email protected]> wrote:
> > - With 256 players on large maps, then the client connection to the
> server
> > is cut very often, due to a buffer overflow error message.
>
>  By 256 players you mean 246 players + 10 slots reserved for barbarians,
> or?
>  Was it enough to define max number of players from 160 to 256, or was
> more changes needed? IIRC from the time I increased max to 160, 256
> (or -1 as signed) is a special value so one could have only 256-1x16 =
> 240 as the max.
>
>
>  - ML
>
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