Follow-up Comment #4, bug #23700 (project freeciv): > In my opinion, private messages cannot be saved in cache. There > is no warranty about a connection with same user name comes from > the same user.
I'd like to have the option to save private messages in games where player authentication is in use. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23700> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev