URL:
<http://gna.org/bugs/?23765>
Summary: History Report space & high player count
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 07 Aug 2015 08:45:21 PM EEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.5.2, 2.6.0, 3.0.0
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Details:
History Report is built to statically allocated buffer. That buffer has
certainly been big enough when we supported maximum of 32 players, but it seem
very small for our current maximum number of players (160 in trunk & S2_6, 128
in older supported branches)
This is probably more complicated than just increasing the buffer size. It
then would not fit in to a single network packet. Luckily there's checks
against overflowing the buffer, so I think we don't have a crash but just a
report getting cut (well, if that happens in the middle of a multibyte UTF8
character, it's not completely harmless)
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