URL:
<http://gna.org/patch/?6276>
Summary: civ2civ3: force bombard and capture units
Project: Freeciv
Submitted by: sveinung
Submitted on: Fri 21 Aug 2015 12:00:35 PM UTC
Category: rulesets
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 3.0.0
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Details:
Set force_capture_units and force_bombard in the civ2civ3 ruleset to make
attacks work like they used to. This is to avoid a rule change bardo, the
civ2civ3 maintainer, haven't had a chance to review. He can allow the player
to choose between multiple legal attacks when he gets back.
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File Attachments:
-------------------------------------------------------
Date: Fri 21 Aug 2015 12:00:35 PM UTC Name:
civ2civ3-force-bombard-and-capture-units.patch Size: 1kB By: sveinung
<http://gna.org/patch/download.php?file_id=24958>
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Reply to this item at:
<http://gna.org/patch/?6276>
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