URL:
  <http://gna.org/patch/?6328>

                 Summary: Replace road_type_iterate() with
extra_type_by_cause_iterate(EC_ROAD) in threaded AI
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sun 06 Sep 2015 09:35:22 AM EEST
                Category: ai
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.6.0, 3.0.0

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Details:

Eventually we should get rid of road_type_iterate() completely as it's never
better than using extra_type_by_cause_iterate() directly (road_type_iterate()
uses it internally anyway). In most cases there's a benefit in having access
to the extra from extra_type_by_cause_iterate(). road_type_iterate() converts
extra -> road, and then most callers then make road -> extra conversions,
either directly or by calling functions that do it; tile_has_road() instead of
direct tile_has_extra() etc.



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File Attachments:


-------------------------------------------------------
Date: Sun 06 Sep 2015 09:35:22 AM EEST  Name:
ThreadedExtraCauseRoadIterate.patch  Size: 1kB   By: cazfi

<http://gna.org/patch/download.php?file_id=25070>

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Reply to this item at:

  <http://gna.org/patch/?6328>

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