URL:
  <http://gna.org/patch/?6329>

                 Summary: pf_normal_map_iterate() optimization
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sun 06 Sep 2015 05:54:44 PM EEST
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

Server side autogames (S2_6) regularly show over 38% of the time being spent
in pf_normal_map_iterate().
Last time I looked it, there was not much that could be optimized in the
function (didn't check the callers, though - if we could avoid some calls),
but maybe it's time to look more closely.

I'm not sure about gprof accuracy, though (when applied to compiler optimized
code). It also claims that the single call to map_init() has taken over 33sec,
while I know the map comes up in a second.





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