Follow-up Comment #1, bug #23967 (project freeciv):

Are you sure there was no kind of hickups in the network between the server
and client, or one of them having other heavy traffic?

Can you send a savegame so we can check if it's related to the game
situation?

> connection request from specific player occasionally leads to lag.

It's a known problem that when the server needs to wait for "slowly
connecting" client, it's stuck (I think there's over an decade old bugreport
about it still unresolved).

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