Follow-up Comment #1, bug #23979 (project freeciv):

This usually means there's a spurious "ghost" unit visible somewhere (because
the client hasn't been notified by the server that it's moved / gone away).
Did you see one?

What version of Freeciv?
I haven't yet found a version which would produce the line number you quote.
We have fixed numerous issues of this kind in recent releases. We still have
at least one outstanding in the latest versions (bug #23784).

Savegame(s) would be really helpful, if you have them.

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