URL:
  <http://gna.org/patch/?6583>

                 Summary: Turn done button not active when server considered
busy
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Wed 11 Nov 2015 08:13:15 AM EET
                Category: client
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.2, 2.6.0, 3.0.0

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Details:

Currently turn done button activation assumes phase to have begun if
game.info.phase has been set. This might be quite premature, as it might get
set by packet_game_info well before packet_start_phase, and more importantly
in typical 1-phase games it's never even changed to a value other than the
always-current phase 0.

Attached patch makes turn done button activation to check also if the server
is still considered busy.
Alone this patch doesn't have much of an effect - server busyness is also
considered to stop too early. This patch just ties two cases together, so fix
to server_busy logic will fix also the turn done button issue.



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File Attachments:


-------------------------------------------------------
Date: Wed 11 Nov 2015 08:13:15 AM EET  Name: ServerBusyTurnDoneButton.patch 
Size: 516B   By: cazfi

<http://gna.org/patch/download.php?file_id=25714>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?6583>

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