URL:
<http://gna.org/bugs/?24162>
Summary: 'pcity->server.workers_frozen == 0' sanitycheck
failing on savegame loading
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 10 Dec 2015 01:50:36 PM EET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: In Progress
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.6.0, 3.0.0
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Details:
The idea of this check was to make sure sanitycheck call points themself are
sane (no sanitychecking when things are not even expected to always be sane).
In case of savegame loading the sanitychecking should be allowed as values are
read from the savegame (->should be sane there) even when they have not been
adjusted.
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<http://gna.org/bugs/?24162>
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