URL: <http://gna.org/bugs/?24162>
Summary: 'pcity->server.workers_frozen == 0' sanitycheck failing on savegame loading Project: Freeciv Submitted by: cazfi Submitted on: Thu 10 Dec 2015 01:50:36 PM EET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.6.0, 3.0.0 _______________________________________________________ Details: The idea of this check was to make sure sanitycheck call points themself are sane (no sanitychecking when things are not even expected to always be sane). In case of savegame loading the sanitychecking should be allowed as values are read from the savegame (->should be sane there) even when they have not been adjusted. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24162> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev