URL:
<http://gna.org/patch/?6693>
Summary: More ruleset control of Nuke_Proof (SDI Defense)
effect
Project: Freeciv
Submitted by: jtn
Submitted on: Thu 17 Dec 2015 06:07:07 PM UTC
Category: None
Priority: 5 - Normal
Status: In Progress
Privacy: Public
Assigned to: jtn
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0, 3.0.0
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Details:
Split from bug #23916:
Currently, the Nuke_Proof effect is hardcoded to be defeated if the attacker
is yourself, a teammate, or an ally.
Now that we have the DiplRel requirement, we can put this under ruleset
control.
Also, I think that not protecting against allied nukes is probably the wrong
answer. From other bug: "Why allies and not peaceful nations? And I think it
allows a nuclear-armed ally to stab you in the back spectacularly in a way you
can't defend against."
So I propose to use this new ability to change the rules.
(I haven't researched whether original Civ1/2 had such a rule.)
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