URL:
<http://gna.org/patch/?6727>
Summary: Cleanup resource_valid handling
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 25 Dec 2015 06:33:34 PM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 3.0.0
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Details:
Replace separate resource_valid bit in the tile structure with simply not
setting the extra in the tile when it's not valid, just keeping the resource
pointer pointing to the "potential" resource. This makes (more so in the
future when resources get more integrated to extras framework) things also
faster as iterations over extras on tile do not need to check validity
separately but "existence" of the extra already tells that it's also valid.
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File Attachments:
-------------------------------------------------------
Date: Fri 25 Dec 2015 06:33:34 PM EET Name: ResourceValidCleanup.patch Size:
5kB By: cazfi
<http://gna.org/patch/download.php?file_id=26140>
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Reply to this item at:
<http://gna.org/patch/?6727>
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