Follow-up Comment #2, bug #24329 (project freeciv):

- Use the "unit.mine" as extra building tag after all, and rename the
hardcoded tag as "unit.plant" instead

This is logical in the sense that the UI activity name for targetless mine is
already "Plant". With this change tag follows the activity name like it does
in case of "unit.irrigate"

(file #26389)
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Additional Item Attachment:

File name: ExtraTags-2.patch              Size:11 KB


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