URL:
<http://gna.org/patch/?6920>
Summary: Add terrain flag "Frozen", and use it to colour
minimap
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 07 Feb 2016 03:32:20 PM UTC
Category: None
Priority: 5 - Normal
Status: In Progress
Privacy: Public
Assigned to: jtn
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0, 3.0.0
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Details:
This patch adds a new terrain flag "Frozen" and a new tileset colour
"overview_frozen", and adds the flag to all polar terrains in existing
tilesets.
'Frozen' terrain is displayed differently on the minimap (grey instead of
green/blue, even with the terrain relief layer disabled). (I've tried to
choose a shade that will not clash too horribly with fogged or unfogged
cities. See attached screenshots.)
I'm doing this to enable a "sea ice" patch I'm working on, where the "Frozen"
flag will affect the map generator, and where having sea ice displayed as blue
would be very misleading.
Even without that patch, it provides a reference point when navigating
wrapx|wrapy maps via the overview if you don't have nice circle pole shapes
(e.g. no separatepoles).
It's intended to represent polar terrains which get in the way and are of
little use for travel or production.
(I kept "Frozen" a distinct flag from the existing "generator_frozen" property
because various parts of my upcoming patch need a clear yes/no answer, and
because it needs to get to the client.)
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File Attachments:
-------------------------------------------------------
Date: Sun 07 Feb 2016 03:32:20 PM UTC Name: frozen_minimap1.png Size: 2kB
By: jtn
<http://gna.org/patch/download.php?file_id=26612>
-------------------------------------------------------
Date: Sun 07 Feb 2016 03:32:20 PM UTC Name: frozen_minimap2.png Size: 11kB
By: jtn
<http://gna.org/patch/download.php?file_id=26613>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?6920>
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