URL:
  <http://gna.org/patch/?6920>

                 Summary: Add terrain flag "Frozen", and use it to colour
minimap
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sun 07 Feb 2016 03:32:20 PM UTC
                Category: None
                Priority: 5 - Normal
                  Status: In Progress
                 Privacy: Public
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.6.0, 3.0.0

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Details:

This patch adds a new terrain flag "Frozen" and a new tileset colour
"overview_frozen", and adds the flag to all polar terrains in existing
tilesets.

'Frozen' terrain is displayed differently on the minimap (grey instead of
green/blue, even with the terrain relief layer disabled). (I've tried to
choose a shade that will not clash too horribly with fogged or unfogged
cities. See attached screenshots.)

I'm doing this to enable a "sea ice" patch I'm working on, where the "Frozen"
flag will affect the map generator, and where having sea ice displayed as blue
would be very misleading.

Even without that patch, it provides a reference point when navigating
wrapx|wrapy maps via the overview if you don't have nice circle pole shapes
(e.g. no separatepoles).

It's intended to represent polar terrains which get in the way and are of
little use for travel or production.

(I kept "Frozen" a distinct flag from the existing "generator_frozen" property
because various parts of my upcoming patch need a clear yes/no answer, and
because it needs to get to the client.)



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File Attachments:


-------------------------------------------------------
Date: Sun 07 Feb 2016 03:32:20 PM UTC  Name: frozen_minimap1.png  Size: 2kB  
By: jtn

<http://gna.org/patch/download.php?file_id=26612>
-------------------------------------------------------
Date: Sun 07 Feb 2016 03:32:20 PM UTC  Name: frozen_minimap2.png  Size: 11kB  
By: jtn

<http://gna.org/patch/download.php?file_id=26613>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?6920>

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