URL:
<http://gna.org/patch/?6921>
Summary: Map generator changes to enable sea ice
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 07 Feb 2016 04:07:33 PM UTC
Category: None
Priority: 5 - Normal
Status: In Progress
Privacy: Public
Assigned to: jtn
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0, 3.0.0
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Details:
As discussed in the forum
<http://forum.freeciv.org/f/viewtopic.php?f=13&t=141>, I and some others would
like to be able to make rulesets with sea ice.
The basic idea is to generate water terrain with the new "Frozen" tag near the
poles, if it exists, and remove some of the other special-casing so that the
poles get a mix of frozen land and terrain. Existing rulesets will continue to
generate maps more or less as previously.
Attached my work in progress (trunk only), plus some ruleset and hacky tileset
changes to demonstrate it. It only has any effect with RANDOM and FRACTAL
generators at the moment.
There's still some work to do; apart from the other generators, there's
corner-cases to do with terrain transformation, climate change, flooding and
so on, all of which I more or less have plans for.
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File Attachments:
-------------------------------------------------------
Date: Sun 07 Feb 2016 04:07:33 PM UTC Name: trunk-mapgen-sea-ice-wip.patch
Size: 9kB By: jtn
trunk/S2_6 r31802 + patch #6918 + patch #6920
<http://gna.org/patch/download.php?file_id=26620>
-------------------------------------------------------
Date: Sun 07 Feb 2016 04:07:33 PM UTC Name:
trunk-mapgen-sea-ice-ruleset.patch Size: 5kB By: jtn
trunk/S2_6 r31802 + patch #6918 + patch #6920
<http://gna.org/patch/download.php?file_id=26621>
-------------------------------------------------------
Date: Sun 07 Feb 2016 04:07:33 PM UTC Name: tiles.png Size: 138kB By: jtn
trunk/S2_6 r31802 + patch #6918 + patch #6920
<http://gna.org/patch/download.php?file_id=26622>
_______________________________________________________
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<http://gna.org/patch/?6921>
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