Follow-up Comment #2, patch #7010 (project freeciv):

Actually you can: Transform coastal oceab to swamp (and better), build city. I
sometimes do that, but admittedly I don't have a predefined city name wanting
"deep ocean" as adjacent. 

But I have a disaster earth quake only for adjacent "deep ocean" (+another for
adjacent mountains.) The main issue was the info what allowed_terrains in the
default nationlist actually is, and why it has "river as terrain", but sadly
no other extras.

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