URL:
  <http://gna.org/bugs/?24688>

                 Summary: Disaster name "Plague" can be confused with game
concept of plague
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sat 21 May 2016 11:43:45 AM BST
                Category: rulesets
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.5.4
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 2.5.5, 2.6.0, 3.0.0
 Contains string changes: Yes

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Details:

Reported by fomalhaut on the forum
<http://forum.freeciv.org/f/viewtopic.php?f=11&t=849&p=4915>:

There's the in-game concept of "plague"/"illness" whose risk grows with
population etc, and the unrelated random city disaster called "Plague" whose
occurrence is unaffected by such factors.

Since the name of the former is pretty much baked into the game, the latter
would have to change.

I'm thinking "Pestilence" or "Epidemic", leaning toward the former.
(Of course we could use effects to give the same-shaped disaster different
names at different tech levels, but I'll leave that to a different ticket.)




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