URL:
<http://gna.org/bugs/?24725>
Summary: Animal nation can be created with no cities or units
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 05 Jun 2016 02:45:08 PM BST
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: Any
Planned Release: 2.6.0, 3.0.0
Contains string changes: None
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Details:
Whether any animal units get created at game start depends on generated
terrain and chance. It's possible no units get created.
I've provoked this easily with "/set animals 1". There's a non-zero chance of
it happening even with more sensible settings.
Currently what seems to happen is that the Animal nation is immediately dead
in the first turn, which isn't a terrible outcome. I don't know if that's
robust though. Perhaps we should just wipe the nation during game setup if it
doesn't accrue any units (similar to what we do with "/set animals 0", which
is not to create the nation at all).
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