Follow-up Comment #1, bug #24662 (project freeciv):
Affects also civ2civ3 since it too has limits on what cities trade routes can
be created to - and that's very much seen in autogames (logs filled with
failures to establish trade routes; telling that AI believed that it could do
it and thus attempted it when in fact it was not possible). In fact, with the
hardcoded rule of minimum distance of domestic traderoutes, maybe all rulesets
are affected to some extend.
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