Update of bug #21347 (project freeciv):
Status: Fixed => In Progress
Open/Closed: Closed => Open
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Follow-up Comment #7:
Turns out 'have_resources' set to FALSE interacts really badly with existing
vision. It could only be used in a scenario map that has no players.
For now (and permanently for S2_6) I see removal of the editor support for
'have_resources' as the best course of action.
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