Update of bug #21347 (project freeciv):

                  Status:                   Fixed => In Progress            
             Open/Closed:                  Closed => Open                   

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Follow-up Comment #7:

Turns out 'have_resources' set to FALSE interacts really badly with existing
vision. It could only be used in a scenario map that has no players.

For now (and permanently for S2_6) I see removal of the editor support for
'have_resources' as the best course of action.

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Reply to this item at:

  <http://gna.org/bugs/?21347>

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