Update of patch #7312 (project freeciv): Category: None => ai Status: None => Ready For Test Planned Release: => 2.6.0, 3.0.0
_______________________________________________________ Follow-up Comment #1: AI is not penalized for production changes, yet its want for building is reduced if it's currently building unit. At the same time there's no such penalty considered when switching the other way around. So AI may switch whimsically from building to unit, but not the other way around (not even when it would be switching back to former building). Attached patch reduces this effect on building want drastically. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7312> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev