Update of patch #7321 (project freeciv):
Status: Ready For Test => In Progress
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Follow-up Comment #1:
Biggest obstacle in an attempt to get this work correctly is that I don't know
speculative way to do equivalent of is_action_enabled_unit_on_tile(). I would
want to know "if unit moves to that tile (where it isn't at the moment), would
it be able to do action there"
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