Update of patch #7321 (project freeciv): Status: Ready For Test => In Progress
_______________________________________________________ Follow-up Comment #1: Biggest obstacle in an attempt to get this work correctly is that I don't know speculative way to do equivalent of is_action_enabled_unit_on_tile(). I would want to know "if unit moves to that tile (where it isn't at the moment), would it be able to do action there" _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7321> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev