Update of patch #7276 (project freeciv):
Status: None => Ready For Test
_______________________________________________________
Follow-up Comment #1:
Attached fix removes gameseed setting (use default of 0 instead of fixed
seed). This (randomly set) seed matters only when starting the game from the
scenario file where random state is not saved. Once player saves a game as a
normal savegame, random state gets saved, and after reloading that random
state is what matters, not the seed.
(file #27697)
_______________________________________________________
Additional Item Attachment:
File name: EuropeSeeds.patch Size:0 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?7276>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev