Follow-up Comment #5, bug #15132 (project freeciv):

Btw, the Qt client already has this feature. The logic is around line 800 of
client/gui-qt/helpdlg.cpp, in static function terrain_canvas. Only two lines
depend on Qt, so generalizing it should be straightforward.

If given one, the code can also draw an extra above the terrain.

Note that some terrains (glacier) are difficult to see on light backgrounds.
The Qt client adds a shadow to mitigate the problem.

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