Follow-up Comment #5, patch #7354 (project freeciv):

I'm mainly interested about research speed modifications:
- Different nations could have bonuses to research of techs of differenct
class
- Shorthand for adjusting research speed of multiple techs (without needing to
set cost for each and every tech in the ruleset)

SMAC-like control of reseach on class-level only (player can't choose exact
tech to research, but only prioritize classes) is also somewhat interesting.

I think civ1 prohibited researching tech of the same class as the previous
one, to even out the way tech tree is traversed.

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