Follow-up Comment #1, bug #24818 (project freeciv):
In what circumstances did you see this?
I don't see it happening with standard aeroplanes, on any branch.
I do see it happening with unimproved (immobile) civ2civ3 Nuclear units, due
to the condition used for it:
if (t->sprites.unit.lowfuel
&& utype_fuel(ptype)
&& punit->fuel == 1
&& punit->moves_left <= 2 * SINGLE_MOVE) {
/* Show a low-fuel graphic if the plane has 2 or fewer moves left. */
ADD_SPRITE_FULL(t->sprites.unit.lowfuel);
}
Should probably add a check for move_rate in there or something.
IIRC someone was looking at using fuel for Triremes recently. I could imagine
it kicking in there.
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