Follow-up Comment #1, bug #24818 (project freeciv):

In what circumstances did you see this?

I don't see it happening with standard aeroplanes, on any branch.

I do see it happening with unimproved (immobile) civ2civ3 Nuclear units, due
to the condition used for it:


  if (t->sprites.unit.lowfuel
      && utype_fuel(ptype)
      && punit->fuel == 1
      && punit->moves_left <= 2 * SINGLE_MOVE) {
    /* Show a low-fuel graphic if the plane has 2 or fewer moves left. */
    ADD_SPRITE_FULL(t->sprites.unit.lowfuel);
  }


Should probably add a check for move_rate in there or something.

IIRC someone was looking at using fuel for Triremes recently. I could imagine
it kicking in there.

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